Tuesday, October 13, 2009

Day one: Ahead on our way


Flying into Astranaar-- capitol of one of my least-favorite zones: Ashenvale.

Not really knowing where to start, I just picked The Hinterlands at random. There wasn't much there aside from a questline to save Sharpbeak. This, of course involved traveling across the entire continent several times. This is apparently a core quest design mechanic: soul-crushing travel. Riding across a 2000+ yard zone is fine. 10 minute flights back and forth and inter-continental ship travel is awful.

I'm so used to being able to pop into epic flight, point to the distance and hit NUM LOCK.

From there I worked on quests in Stormwind and all over the world, really. They send you off every which way. Each place has several NPCs offering more quests, and things just branch out until you forgot what the hell you were trying to do in the first place.

No comments:

Post a Comment